A DESCRIPTIVE ANALYSIS OF SLANG USED BY THE PLAYER IN DEFENSE OF THE ANCIENT 2

Aprizal Fahmi, Aprizal Fahmi (2018) A DESCRIPTIVE ANALYSIS OF SLANG USED BY THE PLAYER IN DEFENSE OF THE ANCIENT 2. S1 thesis, Universitas Mataram.

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Abstract

Slang language is existing in our daily conversation. People use this kind of language to make their conversation easygoing and fun, in other word is to make the communication not serious. They use this word without understanding more deeply about slang because they just follow these words from Television, video game, movie, magazin song lyrics, social network, even in the community. This study concerns with the descriptive analysis of slang in DotA 2 online game. This study proposes some problems; th kinds, word formation, and the meaning of slang in the game. This study uses a descriptive qualitative to classify and analyze the utterance. After investigating the chat script from th players for five days at Cyber net game station, this study found several findings on it. Fir there are 26 slang words and 4 slang pharses, there are 5 kinds of slang, namely: Soldiers Slang, Sports and games slang, Society slang, Commerce slang, and The church slang. Second, the word formation of slang, there are: borrowing, blending, clipping, multip process, derivation, coinage, acronym, back-formation, and compounding.

Item Type: Thesis (S1)
Keywords (Kata Kunci): Key Word: Descriptive analysis, Slang, Dota 2
Subjects: L Education > L Education (General)
Divisions: Fakultas Keguruan dan Ilmu Pendidikan
Depositing User: M Jafar Jafar
Date Deposited: 17 Jul 2018 04:22
Last Modified: 17 Jul 2018 04:22
URI: http://eprints.unram.ac.id/id/eprint/5885

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